In a mixed community of local and expatriate athletes is not uncommon for a player to relocate or return home. This was always the hardest part of being an organizer in an esports community, and often there few words that could accurately communicate to our friend and fellow athlete that...
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Event Campaign- POPOFF!
Connecting Esports Communities pt. II
POPOFF! is a major Tokyo esporting event. The event planned to accomodate 400 competitors from all parts of Japan and abroad to compete in a double-elimination Super Smash Brothers bracket. An event of this undertaking is huge, and I was asked to coordinate the social media campaign, as well as...
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Tokyo's Intermediate Power Ranking
Connecting Esports Communities
TIPR is Tokyo’s Intermediate Power Ranking. A ranked ladder system founded by the Tokyo esports coomunity.
Prior to TIPR the Super Smash Brothers competitive community lacked a way to track the achievements of players across tournaments.
The creation of TIPR allowed for seasonal rankings, and reenergized the community.
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Dynamic Cooperation
Dynamic Design for ZigZaGames
Once in a while we all fall down into our personal manholes. It was in the pit of my undergraduate research years that I co-authored my own adventure of going Down The Manhole with my dear friend and illustrator Louis Cicalese. I wrote the story while Cicalese brought the plot...
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Neural Connectivity
A Magazine Cover Contest Submission
As a designer it is essential to maximize image-impact, while minimizing turnover time. In order to sharpen my skills in this particular area I occassionally enter design contests, and time myself to create a quality submission, in as little time as possible. Below is my recent submission to The Tram,...
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